Institute of Computer Science
  1. Courses
  2. 2020/21 fall
  3. Computer Game Development and Design (MTAT.03.263)
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Computer Game Development and Design 2020/21 fall

  • Main
  • Lectures
    • Homework 1
    • Homework 2
    • Homework 3
  • Labs
    • Lab1 Introduction to Unity
    • Lab2 Space Game part 1
    • Lab3 Space Game part 2
    • Lab4 Unity Components
    • Lab5 Project Setup
    • Lab6 Tower Defence
    • Lab7 Tower Defence GUI & Buildings
    • Lab8 Tower Defence Content
    • Lab9 Blender Tree
    • Lab10 Sounds
    • Lab11 Animations
    • Lab12 Level Design
    • Lab13 Editor Extensions
    • Lab14 Lighting
    • Lab15 Procedural Generation
  • Projects
    • Design Document
    • Peer Review
  • Links

Homework 3 - Game Mechanics

Watch a video: Good Game Design is like a Magic Trick

Create a mockup drawing for one of your game idea.
Add the following things to your drawing:

  1. Functional space of your game
  2. Most important objects in your game (4-7 objects)
  3. Operative actions and decisions (3-7 actions)

Describe each element on your drawing.
Make a state diagram about one object (4-7 states).

Submit one well-formatted PDF document!

3. Homework 3
Solutions for this task can no longer be submitted.
  • Institute of Computer Science
  • Faculty of Science and Technology
  • University of Tartu
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