Lab 4 - Unity Components
Watch the lab Video
In this practice, we will try to get the hang of adding and modifying components that make up our games. During this, you will also learn about using the Mathf class and the built-in navigation system of Unity.
- Download the base files: ComponentsTask.zip
- Unpack the files
- Open the base files in Unity as a project
- Open the MainScene
- Press play
- Follow further instructions from there
- Crouching is achieved by changing the object's area value in the navigation window and baking the navmesh again.
Submit a compiled version of your game (Windows 64 build). Zip your build folder into a single package and make sure that all the additional files (that were created when building the game) are also included in this package.