Projects
Teams
Please fill this form, I have to know your ÕIS username to give you an access to your wiki page! https://docs.google.com/forms/d/e/1FAIpQLScePmAm3lNz1lg6hR7znx6EVSRxVqLkdvXvtbFPmg3FDTf_bA/viewform?usp=sf_link (every team member has to do it!)
Peer-review spreadsheet: https://docs.google.com/spreadsheets/d/1EQVUi-82eKgBU8yUetsKLT-IcoPZ8MkVIgPOll7DtZ0/edit?usp=sharing
(write here which team you want to review, if this team has already been taken, pick another one).
- Hestia - Vladislav K, Stanisalv D, Kiryl L
- Graviform - Aap V, Marc D, Raul E K
- Slingshot - Mattias A, Rebekka B, Tanel M
- Forest throwdown - Erik T, Silver L, Hans H V
- Sanity Blade - Sander K, Kristofer K, Bogdan M
- Moving ON - Jon A, Kerstin Ä, Tasio
- After Annihilation - Paul P, Andri P
- Goalrunner - Rasmus M, Ingo I, Hendrik Š
- Brutheon - Marten M, Aleksander T, Allan M
- Afraid of the Dark - Oliver-Erik S, Marcus M, Karl M M
- Bossy Ozzy -
Gromet S, Siim-Morten O, Cornelia T - Awesome Robot Adventure - Kirill M, Martin N, Timo S
- Washed Ashore - Jaanus A, Sander S, Rander L
Rules
- 3 students in a group.
- No extensive violence or improper material.
- Each team has to give milestone presentations (at least 2 students present at the time).
- Two teammates have the right to give a penalty of 5 point to the third student for the last milestone if they find that the third student did not do enough work.
- The grading is subjective based on the requirements (both game design and implementation are graded).
Requirements
Design Document (01 October -> 5p):
- Submission info: Design Document
- Presentation
Milestone 1 (28 October -> 15p)
- Itch.io page with downloadable link to the game.
- Courses project page
- Game Loop implementation (has one gameplay mechanic)
- Win and Lose conditions implementation
- Presentation (5 min per team)
- Remind us about your game idea
- Demo your game (live)
- Tell about what went well and what went wrong
- What are you going to change compared to your original idea
Milestone 2 (25 November -> 15p)
- 5m gameplay
- 5 gameplay elements
- 2 units of scalable content (upgrades, items, enemies...)
- First UI implemented (3 views)
- First sounds implemented (5 sounds)
- First level
- First character partially animated
- Pick a team to peer review (write their name to the spreadsheet)
- Itch.io page has descriptions and pictures.
- Presentation (5 min per team)
- Demo your game (live)
- Tell about what went well and what went wrong
- What changes are you going to make
Milestone 3 (Final presentation) TBA -> 25p
- Gameplay trailer on Ich.io (1-2 minutes)
- 30m of meaningful gameplay
- 10 gameplay elements
- 20 units of scalable content (upgrades, items, enemies...)
- Polished UI (partially animated & every action makes a sound)
- Every interaction makes a sound
- 2 characters animated
- Has an in-game guide for all main features
- Game has is understandable without the presence of developer
- Game is playable from beginning to end
- Peer review another team's game (the points will be added as a bonus)
- Play their game
- Write them feedback with about 5-10 suggestions on how to improve the gameplay. Publish it on your wiki.
- Presentation (trailer video + 5 minutes per team + questions and discussion)
- Introduce your team;
- Describe your project idea;
- Show a working demo about your project (can be a prerecorded video that is separate from your trailer);
- Describe how the things turned out in your opinion and what are your future plans;
- Make a conclusion;