Bossy Ozzy
https://ojasalus.itch.io/bossy01
- Destroy the corrupted animals of Australia and restore the land to its correct rotation, Aussies can't live upside down forever!
- It begins with an introduction level, which teaches the basics and you continue to tackle levels in the order of Your choosing, from there until you are ready to fight the final boss.
- As you complete levels, the game awards you with better equipment and power-ups.
- You unlock levels which are more and more difficult and you obtain better weaponry, in order to beat those upcoming levels.
- You must master the art of hacking, slashing and puzzling :)
- You fail when you lose your health or run out of time while solving the puzzles. You succeed when you slay all the enemies and complete the puzzle on time.
Milestone 1
UI Mocks
List of features
Basic movement: Running, jumping. Different states of movement: the ability to climb ladders. Enemies and death. Camera movement. Winning condition. Soundtrack made
Pictures
Gameplay snap
UI Mocks
Milestone 2
List of features
As one of our members left, we had to change the game quite a bit. We have a logo and basic design down, sounds, a brand new theme, UI, some gameplay and enemies including a zombie, who looks like a tree.
Pictures
A logo, with a few additions that didn't make the cut.
The main menu of the game
Milestone 3
https://ojasalus.itch.io/bossy01
Peer review
Our review to Brutheon
1. Players should turn so they would face each other at all times (turning sprites)
2. Add some more maps, the first one is great but I believe you are already working on it
3. I can't tell if my player is getting hurt or if grenades are exploding, adding some shake or sound might make it better
4. Adding a pause screen would make the game more user-friendly
5. Add controls to the pause screen
6. Managing the volume of the music would be great, adding it to the options menu
7. Changing the controls for your own preference, making it ergonomic for everyone's computer
8. Adding more players! The game is fun for two, just in case if you ever want to develop the game further in the future, this would be a cool game for four as well!
9. Just like you can choose weapons, it would be cool if you could choose characters as well! And each having their own powers, or example more durability or faster running, etc
Trailer
List of features
- Fixed the attacking system and made the range a bit longer
- Added another monster
- Added three more levels and modified the previous one
- One of the levels is a tutorial which teaches the basics
- Added knockback to getting damaged
- Added the official soundtrack to play in the background
- Added a settings menu to control the volume of the music and also showcase the controls
- Added a pause menu to be able to pause during playing and return to main menu.
- Added a hidden experience system, where based on attacking you get experience and with enough experience your attacks get stronger.
- Added climbable chains.