Practice sessions
- 14.02: Introduction to Patterns in Game Development (slides)
- 21.02: Command (slides)
- 28.02: Command (continued)
- 07.03: Flyweight and Decorator (slides)
- 14.03: State (slides)
- 21.03: Strategy and Type Object (slides)
- 28.03: Observer (slides)
- 04.04: Singleton (slides)
- 11.04: Service Locator (slides)
- 18.04: Prototype (slides)
- 25.04: Factory (slides)
- 02.05: Object Pool (slides)
- 09.05: Builder (slides)
- 16.05: Seminar
- 23.05: Exam
- 30.05: TBA(Data oriented approach / Cache line optimization / Guest lecture / Bonus point presentations)