Institute of Computer Science
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  2. 2020/21 fall
  3. Computer Graphics (MTAT.03.015)
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Computer Graphics 2020/21 fall

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Practice sessions

Practice sessions take place in Delta room 2006 on Thursdays at 12:15 and 14:15. All the tasks have practice videos in CGLearn if you cannot attend because of COVID. When you do physically attend, register yourself here: cs.ut.ee/reg

Basic I

Raimond Tunnel
12:15
Raimond Tunnel
14:15
03.09 Introduction to HTML Canvas, WebGL, Three.js...
... and Allegro, OpenGL.
03.09 Introduction to Allegro, OpenGL...
...and HTML Canvas, WebGL, Three.js.
10.09 Rasterization. 10.09 Rasterization.
17.09 Transformations.

Shaders Handout

17.09 Transformations.

Shaders Handout

24.09 Frames of Reference. Projection. 24.09 Frames of Reference. Projection.
01.10 Shading and Lighting. 01.10
02.10, 14:15
Shading and Lighting.

Reschedule DOODLE

08.10 Textures. 08.10 Textures.
15.10 Blending. 15.10 Blending.
22.10 Introduction to Blender.

(Jaanus Jaggo)

22.10 Introduction to Blender.

(Jaanus Jaggo)

Deadline for the first module tasks is 25.10.
Mac instructions, Linux instructions


Basic II

Game Engines

Raimond Tunnel
12:15
Ats Kurvet, Jaanus Jaggo
14:15
29.10 Model Importing. [online: log in to see link] 29.10 Modeling and Texturing.
05.11 Curves. 05.11 Rigging. Animation.
12.11 Procedural Generation. 12.11 Introduction to Unreal Engine 4.
19.11 Ray Casting. Ray Tracing. 19.11 Scripting. Blueprint.
26.11 Global Illumination. 26.11 Scripting Materials.
03.12 Environment Mapping. 03.12 Materials. Effects. Animations.
10.12 Shadows. 10.12 Lightmass (Baking). Static vs Dynamic Lighting.
17.12 Consultation. [online: log in to see link] 17.12 Consultation. [online: log in to see link]

Deadline for the second module tasks is 10.01.

Blender Shortcuts
  • Institute of Computer Science
  • Faculty of Science and Technology
  • University of Tartu
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