Institute of Computer Science
  1. Courses
  2. 2018/19 fall
  3. Computer Game Development and Design (MTAT.03.263)
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Computer Game Development and Design 2018/19 fall

  • Main
  • Lectures
    • Homework 1
    • Homework 2
    • Homework 3
  • Labs
    • Lab1 Introduction to Unity
    • Lab2 Unity Components
    • Lab3 & 4 Space Game
    • Lab5 Project Setup
    • Lab6 Tower Defence
    • Lab7 Tower Defence GUI & Buildings
    • Lab8 Tower Defence Content
    • Lab9 Blender Tree
    • Lab10 Sounds
    • Lab11 Animations
    • Lab12 Level Design
    • Lab13 Editor Extensions
    • Lab14 Lighting
    • Lab15 Procedural Generation
  • Projects
    • Design Document
  • Links

Lab sessions

  • Group 1 - Wednesday at 12.15 (Liivi 2 room 224, 25 seats)
  • Group 2 - Wednesday at 10.15 (Liivi 2 room 003, 15 seats, computer classroom)

Rules

  1. Being in labs is voluntary but highly recommended because otherwise, you will have to solve the tasks on your own.
  2. All the tasks are individual and you should do them alone unless it is said otherwise.
  3. Task deadlines are before the next lab at 12:15.
    1. Submitting up to 24 hours after deadline: score is reduced by 50%
    2. Submitting more than 24 hours after deadline: 100% of points deduced
  4. The tasks have to be submitted through the Courses page.
  5. Depending on the lab you have to submit either a compiled build of a game or a picture of your results. If you have to submit a build of your game then:
    1. The build has to include all the necessary files to run it on another PC and those files have to be zipped to a single package (only ZIP package is accepted).
    2. Failing to submit an executable package will result in 0 points for that homework.

Schedule

  • 05.09: Introduction to Unity (Bird Game) - 2p
  • 12.09: Unity Components (Point and Click Game) - 2p
  • 19.09: Space Game 1
  • 16.09: Space Game 2 - 4p
  • 03.10: Project Roadmap and Setup
  • 10.10: Tower Defence Game 1 - Gameplay
  • 17.10: Tower Defence Game 2 - Unity UI
  • 24.10: Tower Defence Game 3 - Game Content - 6p
  • 31.10: 3D Graphics in Blender - 1p (install Blender 2.7 and bring your own mouse)
  • 07.11: Audio Modification and Integration - 2p (install Audacity and bring your headphones)
  • 14.11: Animations - 2p
  • 21.11: Level Design - 2p (Mouse recommended)
  • 28.11: Editor Scripting - 1p
  • 05.12: 3D Lighting & Advanced Effects - 1p
  • 12.12: Procedural Generation - 1p
  • 19.12: VR Game Design - CGVR Lab Excursion (Ülikooli 17, first floor, left hand-side)

Submission

You can use the following form to submit any task or homework too. You don't have to do it again if you have already submitted it under the task, it is just a shortcut for you :)

1. Lecture 1 - Design Your Game
Solutions for this task can no longer be submitted.
2. Lecture 2 - Mechanics
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3. Lecture 3 - Game Design Canvas
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4. Lab 1 - Bird Game
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5. Lab 2 - Components
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6. Lab 3 & 4 - Space Game
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7. Design Document
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8. Lab 6 & 7 & 8 - Tower Defence
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9. Lab 9 - Blender Tree
Solutions for this task can no longer be submitted.
10. Lab 10 - Sounds
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11. Lab 11 - Animations
Solutions for this task can no longer be submitted.
12. Lab 12 - Level Design
Solutions for this task can no longer be submitted.
13. Lab 13 - Editor
Solutions for this task can no longer be submitted.
14. Lab 14 - Lighting
Solutions for this task can no longer be submitted.
15. Lab 15 - Procedural Generation
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  • Institute of Computer Science
  • Faculty of Science and Technology
  • University of Tartu
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