Weekly schedule
- Feb 14. Introduction, VR experiences
- Feb 21. Intro 2, experience analysis and brainstorming
- Feb 28. Unreal Engine VR setup
- Mar 6. Immersion and presence
- Mar 13. Interactions
- Mar 20. Locomotion
- Mar 27. Project idea presentations
- Apr 3. Team Formation, project scoping
- Apr 10. Visual Design (how to make things look good)
- Apr 17. Graphics Design (how to implement graphics)
- Apr 24. Lighting
- May 1. No class, individual project work
- May 8. Audio
- May 15. Mixed Reality
- May 22. Serious VR applications
- May 29. Project presentations