Arvutiteaduse instituut
  1. Kursused
  2. 2024/25 sügis
  3. Mängumootorid (LTAT.02.018)
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Mängumootorid 2024/25 sügis

  • Main
  • Schedule
    • Unity
    • Godot
    • Unreal
    • Unreal Networking

LTAT.02.018 Game Engines

  • Practises: Monday at 10:15 (Delta room 2006)
  • Questions:
    • Jaanus Jaggo (jjaggo@ut.ee)
    • Raimond Tunnel (jee7@ut.ee)
  • CGLearn: cglearn.eu
  • Discord Server: https://discord.gg/5sqRA6B5wm Everyone has to join!

The course teaches to use the three common game engines: Unity, Godot and Unreal Engine 4. Students will learn to build their game architectures in each engine and will know which engine is the most fitting for solving a particular problem.

After taking the course, the student:

  • Has acquired the fundamental knowledge to use Unity, Godot and Unreal Engine 4 game engines.
  • Is capable of using these engines to program a game.
  • Knows the architecture patterns of these engines and can use them.
  • Is capable of comparing these engines in terms of suitability for solving a specific problem.

The course has three sections, each concentrating on one game engine: Unity, Godot and Unreal Engine 4. The students will practise their knowledge by making a small game prototype in each engine.

Grading

To complete the course, you will need to collect more than 70 points. The points are given by:

  • Homework (60p) - The homework must be submitted on time and meet the criteria.
  • Test (40p)

The information about the test will be shared in Discord.

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