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  3. Computer Graphics Project (MTAT.03.328)
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Computer Graphics Project 2024/25 fall

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Mr Snakey

Pärli Rüütel

Description: This is a classic snake game in which you have to feed the snake apples and prevent its head from catching its body.

Game idea: Initially, I would like to create a single screen where the player controls the snake's movement. In the future, I might create a more challenging version where the player must avoid hitting certain blocks in order to keep the snake alive during periods when a "disco mode" displays on the screen.

The game will most likely be made in Unity and will be 3D. The visual design will be straightforward and effective. The goal is to learn a lot while making a simple yet fun game. Lack of game development experience and lack of experience with Unity will be challenges.

Milestone 1 (08.10)

  • Planning and getting started (7h)
    * Think through and plan the structure of the project (2h)
    * Create a mockup, prototype, logo and color palette (3h)
    * Research about different ways to create a game (2h)

... Attach: /Users/parli/Desktop/Screenshot 2024-10-08 at 19.26.06.png You can add development notes here, or remarks on the progress / result. Screenshots and videos are always good!

  • Institute of Computer Science
  • Faculty of Science and Technology
  • University of Tartu
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