Practice sessions
Practice sessions take place in Liivi 2 room 003 on Thursdays at 12:15 and 14:15.
| Basic I | |||
|---|---|---|---|
| Raimond Tunnel
 12:15
 | Raimond Tunnel
 14:15
 | ||
| 05.09 | Introduction to HTML Canvas, WebGL, Three.js... ... and Allegro, OpenGL. | 05.09 | Introduction to Allegro, OpenGL... ...and HTML Canvas, WebGL, Three.js. | 
| 12.09 | Rasterization. | 12.09 | Rasterization. | 
| 19.09 | Transformations. | 19.09 | Transformations. | 
| 26.09 | Frames of Reference. Projection. | 26.09 | Frames of Reference. Projection. | 
| 04.10, 18:15 | Shading and Lighting. | 04.10, 14:15 | Shading and Lighting. | 
| 10.10 | Textures. | 10.10 | Textures. | 
| 17.10 | Blending. | 17.10 | Blending. | 
| 24.10 | Introduction to Blender. (Jaanus Jaggo) | 24.10 | Introduction to Blender. (Jaanus Jaggo) | 
Deadline for the first module tasks is 27.10. 
| Basic II | Game Engines | ||
|---|---|---|---|
| Raimond Tunnel
 12:15
 | Ats Kurvet, Jaanus Jaggo
 14:15
 | ||
| 31.10 | Model Importing. | 31.10 | Modeling and Texturing. | 
| 07.11 | Curves. | 07.11 | Rigging. Animation. | 
| 14.11 | Procedural Generation. | 14.11 | Introduction to Unreal Engine 4. | 
| 21.11 | Ray Casting. Ray Tracing. | 21.11 | Scripting. Blueprint. | 
| 28.11 | Global Illumination. | 28.11 | Scripting Materials. | 
| 05.12 | Environment Mapping. | 05.12 | Materials. Effects. Animations. | 
| 12.12 | Shadows. | 12.12 | Lightmass (Baking). Static vs Dynamic Lighting. | 
| 19.12 | Consultation. | 19.12 | Consultation. | 
Deadline for the second module tasks is 12.01.





