Institute of Computer Science
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  2. 2018/19 fall
  3. Computer Graphics (MTAT.03.015)
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Computer Graphics 2018/19 fall

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Practice sessions

Practice sessions take place in Liivi 2 room 003 on Thursdays at 12:15 and 14:15.

Basic I

Raimond Tunnel, Jaanus Jaggo
12:15
Raimond Tunnel
14:15
06.09 Introduction to HTML Canvas, WebGL, Three.js...
... and Allegro, OpenGL.
06.09 Introduction to Allegro, OpenGL...
...and HTML Canvas, WebGL, Three.js.
13.09 Rasterization. 13.09 Rasterization.
20.09 Transformations. 20.09 Transformations.
27.09 Frames of Reference. Projection. 27.09 Frames of Reference. Projection.
04.10 Shading and Lighting. 04.10 Shading and Lighting.
11.10 Textures. 11.10 Textures.
18.10 Blending. 18.10 Blending.
25.10 Introduction to Blender. 25.10 Introduction to Blender (Jaanus Jaggo).
Deadline for the first module tasks is 28.10.
Linux instructions


Basic II

Game Engines

Raimond Tunnel, Jaanus Jaggo
12:15
Ats Kurvet, Jaanus Jaggo
14:15
01.11 Model Importing. 01.11 Modeling and Texturing.
08.11 Curves. 08.11 Rigging. Animation.
15.11 Procedural Generation. 15.11 Introduction to Unreal Engine 4.
22.11 Ray Casting. Ray Tracing. 22.11 Scripting. Blueprint.
29.11 Global Illumination. 29.11 Scripting Materials.
06.12 Environment Mapping. 06.12 Materials. Effects. Animations.
13.12 Shadows. 13.12 No session.
20.12 Consultation. 20.12 Lightmass (Baking). Static vs Dynamic Lighting.

Deadline for the second module tasks is 13.01.

Blender Shortcuts
  • Institute of Computer Science
  • Faculty of Science and Technology
  • University of Tartu
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