Arvutiteaduse instituut
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  • English
  • Kursused
  • 2020/21 sügis
  • Mängumootorid (LTAT.02.018)

Mängumootorid 2020/21 sügis

  • Main
  • Schedule
  • Unity
  • Godot
  • Unreal
  • Unreal Networking
  • Points

LTAT.02.018 Game Engines

  • Practises: Tuesday at 12:15 (Delta room 2006)
  • Questions:
    • Jaanus Jaggo (jjaggo@ut.ee)
    • Raimond Tunnel (jee7@ut.ee)
  • Discord Server: https://discord.gg/5vdZhcc Everyone has to join!
  • Mailing list: aine.ati.arvutigraafika@lists.ut.ee

The course teaches to use the three common game engines: Unity, Godot and Unreal Engine 4. Students will learn to build their game architectures in each engine and will know which engine is the most fitting for solving a certian problem.

After taking the course the student:

  • Has aquired the fundamental knowledge to use Unity, Godot and Unreal Engine 4 game engines.
  • Is capable of using these engines to program a game.
  • Knows the architecure patterns of these engines and is capable of using them.
  • Is capable of comparing these engines in terms of suitability for solving a specific problem.

The course is made of three sections where each section concentrates on one game engine: Unity, Godot and Unreal Engine 4. The students will practise their knowledge by making a small game prototype in each engine.

Grading

To successfully complete the course you will need to collect more than 50 points. The points are given by:

  • Homeworks (60p) - The homeworks have to be submitted in time and meet the criteria.
  • Test (40p) - The student has to collect at least 30 points from the homeworks to be allowed to take the test

The information about the test will be shared in Discord.

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