Rendering Farm Manager
Erich Brutus, Tartu Kunstikool
Background
Tartu Art School has a curriculum for 3D artists and some computers that are usually idling but could be used for rendering at offhours. Rendering a 3D scene requires a lot of computing power and time/frustration, especially when the deadline approaches for the student projects and they have to manually render their scenes at each computer.
Required software: Rendering farm manager
The user should be able to use all the idling computers for rendering animations, each computer loads a project file and renders a frame from a image sequence for example. It should work with a 3D program called Blender (version 2.8, the new one). The user should be able to send work to the farm from a single computer and view progress of the renders, cancel renders, preferably it could be controlled from an outside network, so students could access the renderfarm from home for example. It should be simple to install, set up and use with some sort of simplistic UI.
Other info
School computers have an internal network and access to a NAS.