Institute of Computer Science
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  2. 2024/25 spring
  3. Virtual Reality (LTAT.06.019)
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Virtual Reality 2024/25 spring

MAST3D - Mapping ASTeroids in 3D

Description

Geological mapping is usually a monotonous process, especially when it needs to be done manually. The process of mapping features within landscapes like outcrops or on other planetary bodies like craters and boulders can be made fun and interesting if the landscape to be mapped is visualized within virtual reality and the features can be mapped interactively.

This project aims to develop an environment within which researchers, students, and beginners, alike can interactively and immersively map the features on a target body (for example - asteroid or comet). Virtual reality offers the possibility to view the target body for different all-round angles to make more confident observations.

The user shall have the possibility to export the mapped features as a 2D and 3D cartographic, which can be used for educational purposes to promote the knowledge of Geological Mapping and Planetary Sciences.

Prototype

Milestone 1

Tasks completed:

- Drawing on a plane

- Scaling an object in the scene

Tasks planned for Milestone 2:

- Implementing the asteroid and having scaling and drawing on it
- Exporting the asteroid

Milestone 2

Tasks completed:

- Scaling the asteroid

- Drawing on the asteroid that has a texture

- Exporting the object Explored the exporting options using Python in Unreal Engine and exporting using the blueprint method ExportGLTF. Succeeded in both.

Problems faced:

- When trying to implement the export into the project that has scaling and drawing, the UE crashed. Trying to see where is the problem

Tasks planned for Milestone 3:

- fix export
- environment map (HDRI)
- music and sounds
- widget for export
- clear paint from asteroid

Milestone 3 - Project Presentation
MAST3D-Final Presentation

Link to Windows Build --
Contact developers for Windows Build
aditya.savio.paul@ut.ee

Team

  • Laima Anna Dalbina (co-developer, frameworker, documenter, art director)
  • Aditya Savio Paul (Moderator, co-developer, resources, art director)

Link to Git - https://cgvrgit.ulno.net/laima/projectVR

Link to Itch.io page
Contact developers for project build
aditya.savio.paul@ut.ee

  • Institute of Computer Science
  • Faculty of Science and Technology
  • University of Tartu
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