Institute of Computer Science
  1. Courses
  2. 2024/25 spring
  3. Virtual Reality (LTAT.06.019)
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Virtual Reality 2024/25 spring

Voxeval

Welcome to the Voxeval, where the joy of the fair comes to life in vibrant voxel colors! Step into a whimsical world where the carnival grounds are transformed into a mesmerizing playfield, all within the immersive realm of virtual reality.

In this enchanting carnival experience, players find themselves amidst a lively atmosphere filled with cheerful games and colorful decorations. The playfield unfolds before them like a magical tabletop, inviting them to partake in a variety of delightful carnival games.

Team

  • Fedir Kyrychenko (Programming)
  • Roland-Carlis Vares (Programming)
  • Alexander Schwadtke (design/Motivator)
  • Gašper Azinovič (lightning artist)
  • Richard Miikael Jaks (Programming)

Prototype / Design

Screenshot of how the graphics look like.

Paper sketch of the project prototype.

Milestone 1

- graphical work (MagicaVoxel) and how to implement in UE
- try physics in VR on UE
- present paper prototype

- perspective for Milestone 2:

  - Physics of Throwing in UE
  - Scoring System
  - more graphical work
  - complete Main Document and itch.io page

Milestone 2

Work done on 01.05.24:

Final Work

Difficulties

- manage the group -> puting everything together
- communication
- GitHub
- Hardware (worktime) -> not everyone had the chance to work UE5 on homehardware
less time to visit lap
- visual programming
- throwing mechanics

Links

  • https://github.com/Yasuven/VoxevalCarnival
  • https://rikkss.itch.io/vcvr
  • Institute of Computer Science
  • Faculty of Science and Technology
  • University of Tartu
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