Institute of Computer Science
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  2. 2025/26 fall
  3. Computer Game Development and Design (MTAT.03.263)
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Computer Game Development and Design 2025/26 fall

Dungeon Bass

Description

The game’s objective is to roll two dice and move along the board. The game board features various events (good and bad) that add variety to the gameplay. A level is completed after making 20 full loops around the board and defeating the final boss. The game becomes progressively harder with each loop.

Download

https://tonistonissoo.itch.io/dungeonbass


Milestone 1

  • Basic dice rolling mechanic
  • Shop function
  • Resting function
  • Gaining gold
  • Battling system
  • Gaining / losing health points

Main gameplay board

Battle view

Color Palette
UI Mockups
Milestone 2 plan
  • Creating a bossfight
  • Choice between dice rolls
  • Stats / Info / Game Over screen after the session is finished
  • Dice rolling animation
  • Ingame UI for equipment management


Milestone 2

Tasks completed:
  • Bossfight scene
  • Basic player animation
  • Dice rolls logic + animation
  • Different fights: enemies + scenes
  • Sound effects
game's UI
Dice Rolls/Board
Boss Fight
Milestone 3 plan
  • Bigger variety of enemies in battles.
  • More animations.
  • Bigger variety random events.
  • Fine tuning of UI.
  • More options in shop.
  • Gameplay finetuning.


Milestone 3

Tasks completed:
  • Added bigger variety of enemies to the battles
  • UI / Visual tweaks
  • Balancing changes to player and enemies
  • Added more shop items
  • Added different biomes to the game
  • Added a tutorial screen explaining how to play the game
Screenshots

coming soon

Trailer video

Trailer video

  • Institute of Computer Science
  • Faculty of Science and Technology
  • University of Tartu
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