Practice sessions
- 1.02: Introduction to Patterns in Game Development
- 8.02: Command
- 25.02: Command (continued)
- 04.03: Flyweight and Decorator
- 11.03: State
- 8.03: Strategy and Type Object
- 25.03: Observer
- 01.04: Singleton
08.04: Service Locator- 15.04: Service Locator and Prototype
- 22.04: Essay Seminar
- 23.04 - 26.04: Ludum Dare (Optional bonus credits) | UT Game Jam
- 29.04: Factory
- 06.05: Object Pool
- 13.05: Builder
- 20.05: Exam consultations
- 27.05: Exam