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  3. Object-Oriented Programming (Narva College) (LTAT.NR.003)
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Object-Oriented Programming (Narva College) 2019/20 spring

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Chapter 7

Graphics

Objectives:

After completing the chapter, you can:

  • write a simple JavaFX program
  • understand a relationship between stages, scenes, and nodes;
  • create user interfaces using panes, UI controls, and shapes.

Topics

  • 7.1 Introduction
  • 7.2 First graphic program
  • 7.3 Scene graph
  • 7.4 Canvas
  • 7.5 Panes and UI controls
  • 7.6 Effects
  • 7.7 Animations
  • 7.8 Tasks

Alternative materials

  • in English: H. Schildt.‎ Java - The Complete Reference: Chapter: 34, 35, 36
  • in Estonian: here
  • in Russian: Г. Шилдт. Java 8. Полное руководство: Chapter: 34, 35, 36

  • Institute of Computer Science
  • Faculty of Science and Technology
  • University of Tartu
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