Institute of Computer Science
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  2. 2020/21 fall
  3. Computer Game Development and Design (MTAT.03.263)
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Computer Game Development and Design 2020/21 fall

Kristo Männa, Georg Nero, Kaspar Raid

Imagine a game where you have just one simple mission. In your disposal is a small army of minions and you have to carry out one of the oldest tasks in history - move from point A to point B. Your mission is to move your King to the opponent's side. The seemingly simple task comes with a little twist. Unfortunately your King has a really bad habit of overeating which has caused him to become seriously overweight. You must find a way to fulfil the mission. How do you manage your minions? How do you manage your resources? What to do if the enemy resists? You will find answers to all those questions in our game - Overweight.

Milestone 1

Progress update videos 1-3, UI mockup, List of features

Early prototype video 1:

Prototype video 2:

Starting actual implementation video 3:
UI mockup:

List of features:

  1. Minions exist
  2. Minions do a task
  3. 3 types of minions - basic, specialized for combat and specialized for work
  4. Resource
  5. Task types - resource, minion creation, minion converters, wait
  6. Main menu
  7. Level select
  8. Menu sounds
  9. Two teams

Possible next features:

  1. Game design polish
  2. UI & UX polish
  3. Shortcut task
  4. Fog of war
  5. Enemy player AI
  6. Multiplayer

Pictures:

Milestone 2

Menu rework and improvements

Milestone 3

FINAL BUILD !

Final build download link

Final build showcase video

Useful links

Download link

itch.io link

  • Institute of Computer Science
  • Faculty of Science and Technology
  • University of Tartu
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