3D Models and Animations for Thesis Software
Author:
- Mia Märtson
Description
For this project, several 3D models and animations will be created for a thesis project. The thesis involves MR application development for the Meta Quest 3. Assets and animations for 3 scenes will be created: an underwater scene, a scene with flowers growing around the user and a scene where the user can set their surroundings on fire. The project involves the creation of assets for jellyfish, bubbles, seaweed, grass, flowers and bees.
Goals
The goal of this project is to learn how to create, rig, texture and animate 3D models in Blender and create visually appealing assets for my thesis.
Milestones
Milestone 1
Everything got done on time and as expected.
Milestone 2
For the 2nd milestone, I created a jellyfish model and decided to create the bubbles instead as a particle system. I managed to model and texture the jellyfish, but unfortunately, I did not have enough time to rig it.

Milestone 3
I created a bee asset for this milestone. I also textured and rigged it, so I could easily use it in my project. I also finished animating the jellyfish. I decided to go for a procedural approach. I might change it up a little in the future.



(Sorry for the mouse..)
Milestone 1 (09.03)
- All necessary software installed and set up
- Project repository created
- Started with the creation of 3d models
Milestone 2 (23.03)
- 2 assets done (rigged, textured)
- Started with animations
Milestone 3
- Animations done for previously completed assets (5 h)
- 1 asset done (flower or bee) (4 h)
Milestone 4
- Animations for bee (2 h)
- 1-2 flower assets created (modelled, textured, rigged) (4 h)