Description
This course offers students hands-on experience in digital product design, equipping them with a deeper understanding of the complexities involved and preparing them for real-world challenges. It also serves as an excellent introduction to LTAT.05.019 Digital Innovation Industry Project (DIIP). Throughout the course, students engage with established well-known products, such as YouTube or Netflix, identifying opportunities for innovation and crafting solutions to address users' needs and pain points.
Schedule
Sessions are held biweekly on Wednesdays from 14:15 to 15:45 in room 2034.
| 1 | 11.02.2026 | Introduction and kick-off |
| 2 | 25.02.2026 | Project idea and initial concept |
| 3 | 11.03.2026 | Problem, market & user research |
| 4 | 25.03.2026 | Design opportunities |
| 5 | 08.04.2026 | Ideation & solution sketching |
| 6 | 22.04.2026 | Prototyping |
| 7 | 06.05.2026 | User Testing |
| 8 | 20.05.2026 | Final presentation |
Learning outcomes
On successful completion of this course, students will able to:
- Conduct market and user research
- Quickly turn a practical problem statement into an initial product vision
- Quickly turn this vision into an initial prototype
- Conduct user testing
- Present the prototype to potential customers
- Gain an initial understanding about the complexities and potential pitfalls of product design process
Credits: 3 ECTS
Lecturer: Yana Halas
Assessment criteria
The course will be assessed on a team basis with the final project presentation serving as the only assessment item. For a passing grade the presentation will have to include the following:
- Clear and convincing problem statement
- Milestones reached during the project
- Clear and convincing presentation of the final product
- Lessons learned and ideas for improvement of the product as well as the development approach