Echoes
Description
Echoes is a top-down roguelike where bandits have stolen the stun. The player takes it upon themselves to break into the bandits' high-security facility to take back the sun.
With no light, the player must rely on visualized audio cues to find their way around.
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Milestone 1
Tasks completed during milestone 1:
- Come up with and refine core game mechanics (visualised sound)
- Set up a version controlled unity project
- Add core functionality for a player, walls and enemies movement
- Add core functionality for visualising walls, sound with and without line of sight
- Add core functionality for player and enemy attacks
Screenshots:

Visualisation for 3 different sounds

Visualisation for attacks and eliminations (enemies have similar attacks)
Color Palette

UI Mockups

Milestone 2 plan
Tasks for milestone 2:
- Add menu and other UI
- Add complex enemy behaviour
- Add items
- 🇵🇱Polish🇵🇱 features implemented in milestone 1
Milestone 2
- Huge refactor, our codebase is modular and can be easily developed from now on
- Dataobjects for items, enemies and rooms
- Shader for lighting up edges of walls
- Complex enemy behaviour
- Sounds


Milestone 3 plan
- Add more items
- Make rooms progessively harder (overall level design)
- Better graphics and assests for doors and items
- UI for selecting upgrades/items
Milestone 3
<List of tasks you've completed for Milestone 3>
<Screenshots of your final game>
<Trailer video>