
Kristo Männa, Georg Nero, Kaspar Raid
Imagine a game where you have just one simple mission. In your disposal is a small army of minions and you have to carry out one of the oldest tasks in history - move from point A to point B. Your mission is to move your King to the opponent's side. The seemingly simple task comes with a little twist. Unfortunately your King has a really bad habit of overeating which has caused him to become seriously overweight. You must find a way to fulfil the mission. How do you manage your minions? How do you manage your resources? What to do if the enemy resists? You will find answers to all those questions in our game - Overweight.

Milestone 1
Progress update videos 1-3, UI mockup, List of features
Early prototype video 1:

Prototype video 2:

Starting actual implementation video 3:
UI mockup:

List of features:
- Minions exist
- Minions do a task
- 3 types of minions - basic, specialized for combat and specialized for work
- Resource
- Task types - resource, minion creation, minion converters, wait
- Main menu
- Level select
- Menu sounds
- Two teams
Possible next features:
- Game design polish
- UI & UX polish
- Shortcut task
- Fog of war
- Enemy player AI
- Multiplayer
Pictures:




Milestone 2
Menu rework and improvements
