Give and Go
Give and Go is a game where you can take over a basketball team and lead it to glory! As a player you have the complete control over your team: you have to manage your team, find sponsors and first and foremost: win games. But be careful because with big power comes big responsibility: if you manage your team badly, lose too many games or not earn enough money to survive then you will go bankrupt and all of your hard work is gone.
Milestone 1
UI Mocks
List of features
- Home screen - from there user can navigate to different facilities
- Finances screen - from there user can see their finances
- Win and lose condition (user will win if they can complete 10 seasons without going bankrupt, user will lose if they go bankrupt)
- Monthly money income
- Monthly expenses
- Continue button which enables user to advance to the next day
Pictures
Milestone 2
List of features:
- Squad scene - player can see his/her squad
- Inbox scene - player can get letters which notify them about other team games etc
- Added different sounds for different scenes - for example arena scene has a background sound of people playing basketball, staff scene has a background sound of people in the office speaking, opening inbox has hurray sound and clicking continue has its own sound.
- Added 9 teams + player controlled team
- Added upgradable facilities
Pictures
Milestone 3
List of features:
- Added scouting where you can bring new talents to your team if you have enough money
- Added sounds for every interaction
- There are now multiple leagues - if player team does not perform at the highest league they can get relegated to a lower league
- Added staff to game. Right now every team has coach, assistant coach, physio, nutrionist and PR.
- Fixed an issue where player was able to upgrade facilities when they did not have enought money. Same check was added to scouting (so that player is not able to trade a player when they do not have enough money).
- Added more flavour to inbox. Now it shows more information about other teams.
- Updated squad view. Now it has more players and they are randomly generated when player starts the game
- Added in game guide so new players can understand how the game should be played
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Describe how the things turned out in your opinion and what are your future plans
Things did not turn out very well. In our opinion we had a very good game idea, but the project was too big and complicated for us. We did not have the skills to develop this game properly and this made this project very time consuming. Our teamwork wasn't very smooth also and a lot of bumps were along the way. The game development does not stop here and our intention is to finish the game someday.