OGRE: High-level rendering engine
This session introduces a graphics engine called OGRE. We will see how the concepts we know about are included into the this engine, making our life easier: lighting, materials, shadows, environmental mapping and other techniques are made accessible by adding few lines of code, without the need to implement all annoying details on our own.
- Exercises: (pdf)
- Code base: (zip)
- References:
- At some point you might want to download
- After that you may decide to read
- Deadline: 15.12. Late submission costs 1 point per each delayed day.
Submit solution:
14. OGRE: High-level rendering engineSellele ülesandele ei saa enam lahendusi esitada.