Lectures
Lecturer: Edvin Aedma
Guest Lecturers: Dan Bogdanov, Toomas Laasik
Course schedule by topics:
- Course introduction: What is game design
- Theoretical intro to games and playing
- Brief history of videogames
- Game development is teamwork
- Working with game ideas and game pitching
- Writing a game design document
- Analyzing games: Genres & Categorizations
- Game mechanics & game elements
- Player and game psycholgoy
- Game Theme & graphics
- Audiovisual GUI
- Music & Sound
- Characters & Environments
- Narrative
- Playtesting & Balancing
- Marketing
Public course materials: